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    Class Events

    Inheritance
    Object
    UnityEngine.Object
    UnityEngine.Component
    UnityEngine.Behaviour
    UnityEngine.MonoBehaviour
    Events
    Namespace: NoSuchStudio.Common
    Assembly: NoSuchStudio-Common.dll
    Syntax
    public class Events : MonoBehaviour

    Fields

    gInstance

    Declaration
    public static Events gInstance
    Field Value
    Type Description
    Events

    Methods

    RaiseEvent(String, Object[])

    Declaration
    public void RaiseEvent(string eventName, params object[] eventParams)
    Parameters
    Type Name Description
    String eventName
    Object[] eventParams

    RaiseEventImmediate(String, Object[])

    Declaration
    public void RaiseEventImmediate(string eventName, params object[] eventParams)
    Parameters
    Type Name Description
    String eventName
    Object[] eventParams

    Events

    gEvent

    Declaration
    public event Events.EventsDelegate gEvent
    Event Type
    Type Description
    Events.EventsDelegate

    Extension Methods

    MonoBehaviourRunExt.RunDelayed(MonoBehaviour, Single, Action)
    MonoBehaviourRunExt.RunDelayedRealtime(MonoBehaviour, Single, Action)
    MonoBehaviourRunExt.RunPeriodic(MonoBehaviour, Single, Action)
    MonoBehaviourRunExt.RunPeriodicRealtime(MonoBehaviour, Single, Action)
    MonoBehaviourRunExt.RunWhile(MonoBehaviour, Single, Func<Boolean>, Action)
    MonoBehaviourRunExt.RunWhileRealtime(MonoBehaviour, Single, Func<Boolean>, Action)
    UnityObjectLoggerExt.LogLogFormat(Object, String, Object[])
    UnityObjectLoggerExt.LogLog(Object, String)
    UnityObjectLoggerExt.LogWarnFormat(Object, String, Object[])
    UnityObjectLoggerExt.LogWarn(Object, String)
    UnityObjectLoggerExt.LogErrorFormat(Object, String, Object[])
    UnityObjectLoggerExt.LogError(Object, String)
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