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    Translation Sources

    Translation Sources are components that provide translations for phrases in the game. There are 4 built-in translation sources:

    Translation Source
    Screenshot
    Inspector for Standalone Translation Source 1) Standalone Translation Source: Embed translations directly in your Unity scene.
    Inspector for Json TranslationS ource 2) JSON Translation Source: Loads translations from a JSON file. This is helpful for cases where you want translators to work outside of Unity.
    Inspector for CSV Translation Source 3) CSV Translation Source: Loads translations from a CSV file. This is helpful for cases where you want translators to work outside of Unity.
    Inspector for Google Sheets Translation Connector 4) Loading Translations from Google Sheets: Loads translations from a web CSV file. Google sheets can be configured to be used with this component. With this component you can update your translations after you have published your game.

    You can write your own sources too. Start with a built-in translation source and write your own logic to load translations.

    Scripting API

    The built-in translation sources are in the @NoSuchStudio.Localization.Sources namespace.

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